ABOUT ME
A LITTLE MORE ABOUT ME
I pick up whatever technology the project needs.
Unreal Engine 5, Gameface & HTML/CSS UI
On a current production title I build game UI with Gameface on Unreal Engine 5: HTML modification and UI polish, CSS animations and UI motion, animation clips in UE5, and the technical research to make an unfamiliar stack work in production. Under NDA — details available on request.
I make teams faster
On SpeedRunners 2 I trained a fellow UI designer in Unity and UI animation, then handed off final polish so the project kept shipping while I moved to the next one. Explaining a workflow forces it into clear, practical steps — which sharpens my own.
Outside work
Illustration, visual experiments and small game concepts — collected in Personal Work & Interests.











