PROJECT
Life & Strife
UI, VFX and animation in Unity
Fair Play Labs
Narrative card game where everyday life tasks are resolved through card challenges, set in a Greek / cyberpunk world where AI and mental implants are the norm. Under NDA — details available on request.
Overview
Life & Strife is the public-facing name for a card game I worked on at Fair Play Labs. Every card comes alive: cards land on the table, appear, disappear, explode and emit particles. My work made that motion consistent and production-ready.
What I delivered
- High-impact animations for challenge and player cards
- Card light-wave and table/card interaction effects
- UI animation across buttons, pop-ups and transitions
- Particles and shaders created and adapted for the card system
- UI formatting and finalization in Unity from mockups
- Minor adjustments to 3D scenes and UI-related objects
Tools
- Unity
- DOTween (customized workflow)
- VFX / Particles
- Post-processing
- Shaders
Process
Working alongside the game artists and development team, I tuned VFX, post-processing, timing and positioning through a modified DOTween plugin that moved animation work from code into Unity's inspector — keeping every card's animation correct and consistent while staying fast to iterate.
