PROJECT
SHIPPED · UNITY
Nickelodeon All-Star Brawl 2
UI implementation, animation and visual polish in Unity
Overview
Nickelodeon All-Star Brawl 2 is a shipped platform brawler built on Nickelodeon franchises. I implemented and animated its UI in Unity, translating Figma mockups into production interfaces at the intended visual quality.
What I delivered
- Production UI implemented in Unity from design mockups
- Animated buttons, pop-ups, countdowns, VS screens and stage selection
- Particle integration and shader adjustments on UI elements
- UI polish, corrections, and scene and camera adjustments
Tools
- Unity
- Figma
- Shader Graph
- VFX / Particles
Process
I worked as the bridge between visual design and technical implementation: taking assets and mockups into the engine, keeping the visual direction intact, and making every interactive element move and respond as designed.
