PROJECT
SHIPPED · UNITY
The Maintenance Room
Art assets, shaders and optimization for VR
Overview
A VR interactive sandbox shipped on SideQuest for Oculus Quest. I built and optimized its art to hit standalone-VR performance: low-poly 3D assets, optimized textures and sprites, custom shaders and VR UI materials.
What I delivered
- Low-poly 3D assets and environment setup
- Texture and sprite optimization for Oculus Quest
- Custom shader adaptation (Shader Graph, Amplify)
- VR UI materials




