PROJECT

SHIPPED · UNITY

The Maintenance Room

Art assets, shaders and optimization for VR

Low-poly 3D assetsTexture optimizationShadersVR UIUnityOculus QuestShader GraphAmplify Shader Editor3D assets
The Maintenance Room

Overview

A VR interactive sandbox shipped on SideQuest for Oculus Quest. I built and optimized its art to hit standalone-VR performance: low-poly 3D assets, optimized textures and sprites, custom shaders and VR UI materials.

What I delivered

The Maintenance Room video
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